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Vvvvvv world record
Vvvvvv world record







vvvvvv world record
  1. Vvvvvv world record how to#
  2. Vvvvvv world record install#
  3. Vvvvvv world record code#
  4. Vvvvvv world record mac#

The source code got, uh, more attention than I was expecting, especially once people actually dug into it… Last year, I made a big splash for it, and released the game’s source code during an AGDQ speedrun. Today’s the 11 year anniversary of VVVVVV’s launch. But I think my favourite bit is the transition between “More of the same” and “Haha nope”, where the level plays with your expectation that it’s going to continue to use screen wrapping, and then… doesn’t. In terms of level design, I think this is the best entry in the jam.įavourite part: After finishing this one, I went through the level in the editor to pick out a highlight, and found it hard to narrow it down to just one room. All four crewmate paths are really well designed, and the trinkets are great too. It’s pretty hard in places, but the hard bits can usually be solved by rethinking your approach – at which point you can bypass the challenge. This one’s great! It has some genuinely fantastic level design, including more than one section that features a mechanical “punchline”, which I always love.

vvvvvv world record

Ha ha ha how does this keep happening?” – Ī simple, design-focused level in a 6×7 space, with four crewmates lost down four distinct paths. “Viridian and the gang (part of the gang) got stuck in some other dimension-type thing again! With spikes and whatnot.

Vvvvvv world record mac#

On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv 3 Comments vvvvvv file into your VVVVVV levels folder. To play a VVVVVV player level, extract the. But if it’s yours, you definitely should!įavourite part: Skip this bit if you want to go in *completely* unspoiled – but I loved the joke right at the very first checkpoint, which parodies the bizarre sub-1 minute speedruns of the game that are possible. It’s suggested that you play this level on camera, if you can. There is one particular room I’m thinking of here which got a little too esoteric even for me, though it’s optional.) (Not that it doesn’t get, er, a bit hard in some places. Its description as a troll level made me worry that it would be impossibly hard, but turns out it’s the *other* sort of troll level, the prankster type.

Vvvvvv world record how to#

It knows VVVVVV well enough to know how to make it completely fall apart, and it uses that knowledge to tell some really solid mechanical jokes. More than anything else, this level is just really, really funny. not knowing anything about the level at all, no spoilers, no hints.” – I recommend playing completely blind, i.e. “This is a troll level fashioned after Super Mario Maker and Super Mario Maker 2 troll levels, complete with misdirection, deception, and anti-softlocks.

Vvvvvv world record install#

This level also requires you to install some custom music and graphics – see the included readme for instructions. On windows, that should be in My Documents/VVVVVV, on Mac it’s Documents/VVVVVV, on Linux it’s ~/.vvvvvv.

vvvvvv world record

There’s some stuff here I didn’t even realise you could do with custom VVVVVV levels.įavourite part: This whole level is fantastic, and it’s hard to pick a favourite moment without spoiling it: but one trick it repeats, which never failed to be charming, is the level designers “fixing” issues on the fly – “whoops, I made this bit too hard, sorry”.ĭownload: decennial_hangout.zip (mirrored) It’s also a kind of remarkable showcase of tricks the VVVVVV level making community has learned in the past ten years – Decennial Hangout depends on a deep knowledge of forbidden “internal scripting” tricks, and uses custom graphics and sounds, and incredibly, an all new soundtrack created just for this level (available on bandcamp here). It’s cute and funny and the whole thing is just really nicely constructed from start to finish – it reads to me as a loving tribute to the community of level creators over the last ten years, all hanging out and talking about levels they’ve made for each other. As you play through the game, the various in-universe crewmates chime in, offering each other supportive feedback about their levels. Afterwards, Vermilion nervously shows the crew something he’s been working on, which comprises the rest of the game. It turns out the crew are all budding game designers, and the first thing we do is play through a space station inspired level created by Violet. “The crew throw a party for their famous mission’s 10th anniversary” – ġ0 years after their “famous mission”, the crew throw a reunion party to catch up and hang out and play some games together on Vitellary’s fancy new VR headset.









Vvvvvv world record